Layer 0 - v1.5


✅[v1.4.b9] 3/22/2026-12:09

    -Fixed task freeze before meeting

    -Simplified victory panel

    -Added effects to meeting and victory panels

✅[v1.4.b8] 3/21/2026-8:01 PM

    -Adjusted round duration

    -Randomized sabotage and standardization events

    -UN bots now also travel to task zones

    -It is no longer immediately clear who is an accomplice due to proximity to the task zone before sabotage

    -At the start of the meeting, prevents overlap between the meeting and task panels

    -Graphical improvements to the vote confirmation panel

    -Time and movement are paused during the meeting

    -The expelled bot is removed from the scene

✅[v1.4.b7] 3/20/2026-8:17 PM

    -Added and improved UI effects

    -Created UI and logic for meetings involving suspects and bot votes

    -Fixed incorrect round timer

    -Added UI timer to show time remaining in the round

✅[v1.4.b6] 3/19/2026-7:53 PM

    -Fixed task status boxes on restart

    -Implemented effects for the task panel

✅[v1.4.b5] 3/15/2026-8:42 PM

    -Simplified task resources

    -Added pause menu with option to return to the opening scene

    -Added effects

✅[v1.4.b4] 3/13/2026-8:48 PM

    -Fixed standardization (movement lock and colors not restored)

    -Changes to round logic

    -Reduced frequency of sabotage and standardization

    -When sabotaging, the accomplice does so from the task zone position

    -To cancel the save effect, the player must have completed the relevant task

✅[v1.4.b3] 3/12/2026-6:11 PM

    -Added .bat script to copy all scripts to a text file

    -New graphics and effects for task zone markers on the map and task panel

    -Color-coded bots

    -Varied starting positions for bots

    -Added UI for task status (uncompleted, cooldown, completed)

✅[v1.4.b2] 3/5/2026-8:21 PM

    -Update to the climate minigame script

    -Graphical improvements

    -Disabled “Nodes” buttons not available in the menu

✅[v1.4.b1] 2/10/2026-6:32 PM

    -Creation of AudioLibrary

    -Code comments and simplification

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