<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Layer 0: Find the Impostor Devlog - itch.io</title><link>https://codepatch.itch.io/layer-0</link><description>An investigation game in UN cyberspace! Complete tasks, observe and vote across three rounds to save the environment!</description><item><guid>https://codepatch.itch.io/layer-0/devlog/1488621/layer-0-v16</guid><title>Layer 0 - v1.6</title><link>https://codepatch.itch.io/layer-0/devlog/1488621/layer-0-v16</link><pubDate>Mon, 13 Apr 2026 16:36:02 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI2NjY5MzY5LnBuZw==/400x224%23c/SxPtlR.png"/><p>✅[v1.6] 3/27/2026-7:50 PM -Game finally released! ✅[v1.5.b7] 3/27/2026-7:38 PM -Editing and reviewing official game documents -Reviewing and improving the game build -Creating assets and elements...</p>]]></description></item><item><guid>https://codepatch.itch.io/layer-0/devlog/1488613/layer-0-v15</guid><title>Layer 0 - v1.5</title><link>https://codepatch.itch.io/layer-0/devlog/1488613/layer-0-v15</link><pubDate>Mon, 13 Apr 2026 16:31:19 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI2NjY5Mjk5LnBuZw==/400x224%23c/2tBfQW.png"/><p>✅[v1.4.b9] 3/22/2026-12:09 -Fixed task freeze before meeting -Simplified victory panel -Added effects to meeting and victory panels ✅[v1.4.b8] 3/21/2026-8:01 PM -Adjusted round duration -Randomize...</p>]]></description></item><item><guid>https://codepatch.itch.io/layer-0/devlog/1488609/layer-0-v14</guid><title>Layer 0 - v1.4</title><link>https://codepatch.itch.io/layer-0/devlog/1488609/layer-0-v14</link><pubDate>Mon, 13 Apr 2026 16:27:23 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI2NjY5MjU2LnBuZw==/400x224%23c/cgm74N.png"/><p>✅[v1.3.b4] 1/22/2026-9:32 PM -Audio reorganization ✅[v1.3.b3] 1/12/2026-5:28 PM -Added environmental parameters with sliders and decay over time -Environmental parameters now react to task status...</p>]]></description></item><item><guid>https://codepatch.itch.io/layer-0/devlog/1488605/layer-0-v13</guid><title>Layer 0 - v1.3</title><link>https://codepatch.itch.io/layer-0/devlog/1488605/layer-0-v13</link><pubDate>Mon, 13 Apr 2026 16:24:56 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI2NjY5MjA2LnBuZw==/400x224%23c/mVhEnl.png"/><p>✅[v1.3] 1/3/2026-9:46 PM -Fix for the third task -Fix for the canvas of all tasks with fixed dimensions -Task status text is now displayed in TaskUIPanel ✅[v1.2.b5] 12/31/2025-5:41 PM -Reorganized...</p>]]></description></item><item><guid>https://codepatch.itch.io/layer-0/devlog/1488601/layer-0-v12</guid><title>Layer 0 - v1.2</title><link>https://codepatch.itch.io/layer-0/devlog/1488601/layer-0-v12</link><pubDate>Mon, 13 Apr 2026 16:19:30 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI2NjY5MTI5LnBuZw==/400x224%23c/hwN6xf.png"/><p>✅ [v1.2] 12/27/2025-6:38 PM -New scripts -Fixed issue with element layout using canvas in constant pixel size -Role selection implemented ✅ [v1.1] 12/23/2025-8:38 PM -Script reorganization -Create...</p>]]></description></item></channel></rss>